
Link attacks together as you bounce enemies between characters. Flank enemies from two sides and you’ll be granted an extra hit from behind. What’s more, your characters can team up in a variety of ways.

Archers, for instance, can be placed on higher terrain to increase the range of their shots. Here, the attack range of your characters is determined by location and equipped weapon. Initiative, set by each character’s speed, determines the order of attacks. Players manoeuvre their party members individually around the battlefield as they outflank enemies and unleash attacks and magic abilities. Similarly to games like Fire Emblem: Three Houses and Final Fantasy Tactics, Project Triangle Strategy has a grid-based tactical battle system.
